![]() Yet that one thing it did so very well: it was a great game with a high skill ceiling and many strategies, that felt like you were playing a game. Eventually the one thing CoC had got old (base design and attacking). I say this as someone who played Clash of Clans for a long time. I do appreciate that it tries to do many different things. I am not sure why this game is supposed to be fun, except as a way to be helpful and cooperate with alliance members. There's an unsatisfying gathering resources part. There's an unsatisfying wait for buildings to finish part. ![]() There's an unsatisfying tower defense part. There seems to be so little game in this game. However, my learning is clearly incomplete. I have learned how to talk about the game with my friend. I can always stop after that phase ends."Īfter three days I am HQ13 and have been welcomed by a great alliance in State 603. I thought, "All these base building games are fun to start. A friend asked me to try State of Survival because she plays and we could talk about it.
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